It’s up to Slash to rescue the rest of the Mutanimals. Will he be able to put the Turtles’ training to good use and save the day? Part two of a special story that documents the Mutanimals first adventure together!
Major battle on the island Burnow unfolds! Turtles will be able to help Fugitoid, to disable Technodrome before it's too late? Meanwhile, Splinter and Mutanimals go against the Koran and the leg!
It’s up to Slash to rescue the rest of the Mutanimals. Will he be able to put the Turtles’ training to good use and save the day? Part two of a special story that documents the Mutanimals first adventure together!
Major battle on the island Burnow unfolds! Turtles will be able to help Fugitoid, to disable Technodrome before it's too late? Meanwhile, Splinter and Mutanimals go against the Koran and the leg!
Major battle on the island Burnow unfolds! Turtles will be able to help Fugitoid, to disable Technodrome before it's too late? Meanwhile, Splinter and Mutanimals go against the Koran and the leg!
Collects issues #6–9 of the Mirage Studios series Teenage Mutant Ninja Turtles Volume 2 that ran from 1993–1995, written and drawn by Turtles veteran Jim Lawson.
Volume 8 begins collecting the Mirage Studios series Teenage Mutant Ninja Turtles Volume 2 that ran from 1993–1995. Includes the stories "Memories of the Future," "Winds of Change," "Evolution," "Intruders," and "Death Race", all written and drawn by Turtles veteran Jim Lawson.
Volume 7 collects issues #45-47, which includes 'Leatherhead, Too,' 'Masks' parts 1-2, and six short stories from Shell Shock: 'Ghouls Night Out,' 'Crazy Man,' 'The Survival Game,' 'The Howl,' 'Technofear,' and 'It's A Gas.'
Volume 5 contains issues #34 and #38-40, which includes the Hedden and McWeeney turtles stories 'Toitle Anxiety' and the three-parter 'Spaced Out.' All in beautiful new color!
Volume 4 contains three more adventures as the Turtles travel the world and through time. In "Egyptian Adventure" April's friend is in need of help so the boys tag along, then the Turtles end up on the deck of a 16th century Man 'o War in "Turtles Take Time," and finally they get stuck battling a mob boss in "Toitle Anxiety."
Issues #27-29 are collected in Volume 3 of Teenage Mutant Ninja Turtles Classics. Includes "Dreams of Stone," "Sons of the Silent Age," and "Men of Shadow" with stories and art by Michael Dooney, Jim Lawson, Steve Murphy, and A.C. Farley.
The original stories from the Mirage Studios era come roaring back to shelves-in all-new, full color trade paperbacks! Volume 2 contains Mirage Studios issues #16 and #22-23. And long-time TMNT artist Michael Dooney provides another all-new cover.
The original stories of the TEENAGE MUTANT NINJA TURLES come roaring back to shelves with the line of TEENAGE MUTANT NINJA TURTLES CLASSICS trade paperbacks! Volume 1 features favorite tales like 'The Peoples Choice,' 'A TMNT Time Tale,' and 'The Shell of the Dragon.'
Major battle on the island Burnow unfolds! Turtles will be able to help Fugitoid, to disable Technodrome before it's too late? Meanwhile, Splinter and Mutanimals go against the Koran and the leg!
Major battle on the island Burnow unfolds! Turtles will be able to help Fugitoid, to disable Technodrome before it's too late? Meanwhile, Splinter and Mutanimals go against the Koran and the leg!
Major battle on the island Burnow unfolds! Turtles will be able to help Fugitoid, to disable Technodrome before it's too late? Meanwhile, Splinter and Mutanimals go against the Koran and the leg!
Major battle on the island Burnow unfolds! Turtles will be able to help Fugitoid, to disable Technodrome before it's too late? Meanwhile, Splinter and Mutanimals go against the Koran and the leg!